![]() While at the start you might think it's simply because you can only afford a piss-poor car to begin your career with, but even stepping up to an NSX or something similar provides very little boost in performance. Cars simply don't feel anywhere near as powerful as they should, and drifting requires speed, so it can be hard to get up to speed for a stylish turn. ![]() Another problem that directly ties into this is that the vehicles are quite slow. Drifting is unfortunately absolutely necessary however, even in straight-up racing as the turning radius of every car in the game resembles that of a yacht. There isn't a whole lot of subtlety therein, and that's exactly what drifting is all about. The main problem is that the cars are almost always in one of three states: stuck firmly to the road, braking with the foot pedal and sliding a tad, or breaking with the emergency brake and sliding a lot. We're a little hesitant to call it terrible, but it certainly doesn't meet the definition of good. Though its storyline sounds like the perfect setup to a fantastic drift racer, the problem is that the actual driving and, more importantly, drifting itself is no good whatsoever. The game's incredibly fortuitous storyline takes place in the year 20XX where, after having shut them down some time ago for no apparent reason, the government re-opens the mountainside streets to promote drift racing in order to save the floundering economy. The latest racer to attempt and thrust gamers into the world of drift racing is Tokyo Xtreme Racer DRIFT.
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